In Borderlands 2 players can choose to play as one of four playable characters, each with their own story and skill points to spend. It’s a pretty standard RPG setup, then, but don’t you think someone should write a guide that’ll tell you how to play as the best and most useful of the bunch? You will, after reading this.
After you’ve gotten your hands on the Borderlands 2 game for the Xbox 360 or PS3, and invested about 20 hours or more in the game, you’ll probably come to the conclusion that it really is a very good game. As with most sequels, it offers new experiences and features that are a nice change from the original, which itself is a pretty good game. But as with other sequels that are already pretty good games, Borderlands 2 has a lot of room for improvement.
I have always enjoyed playing the Borderlands series, but I have never reached the highest level of game play. When I saw it was possible to fuse multiple character classes together into one super-strong and fully-functional character, I knew I had to try it.
You’re finally ready to face Captain Flynt and the Ripper Gang, thanks to your freshly acquired equipment and enhanced skills. To begin the quest, locate Claptrap, who will take you to Flynt and, hopefully, your escape ship. Handsome Jack crackles over the radio a few feet beyond Liar’s Berg’s rear gate, continuing his insults. He proudly demonstrates his wealth by presenting his new diamond horse, ‘Butt Stallion.’ Needless to say, he’ll mention his horse many times during the journey.
Claptrap will take you to Liar’s Berg’s northwest corner. Outside of town, you’ll travel across the bandit outpost. You’ve battled this group previously, and with the experience you’ve gained, killing them will be lot simpler this time. If you keep following Claptrap, you’ll arrive to a bigger outpost not far from where you are now.
More bandits are in the neighborhood, and if you remain hidden, they won’t see you. There are a few of elemental barrels in the area, making it ideal for an ambush. Wait for a bandit to get close to a barrel and then throw a grenade at it. The area effect damage will kill the bandit and maybe soften up the others.
More bandits will emerge from the higher and lower levels of the structure. Use your crowd-control skills to blast the final few survivors with your most powerful weapon. Claptrap may be found by a drawbridge on the opposite side of the outpost after every bandit has been slain. As soon as he lowers it, a pair of suicidal psychos will charge at you. Kill them as soon as possible otherwise these ticking time bombs will cause a lot of damage.
Claptrap will help you cross the bridge. You’ll come to a stop in the end. When you go down there, you’ll meet Captain Flynt’s right-hand man, Boom Bewm.
Boom Bewm is the boss.
So you’ll be dealing with two guys instead of one. The brothers Boom and Bewm like utilizing explosives (as if the names didn’t already tell you), and they each have their unique way of blowing you up. Boom, the taller, will try to fire artillery shells at you from his Big Bertha, while Bewm, the midget, will fly about in his jetpack, landing close you and shooting explosive shots.
Because Bewm will be approaching you, your first objective is to stay out of the way of Boom’s Big Bertha. Not far from the area’s entrance is a huge barrier that will offer lots of shelter. Don’t bother about attempting to track down Bewm; he’ll most likely track you down. When he does, he keeps moving and fires at the ferocious loving midget. He’ll be dispatched swiftly using your most powerful weapon and the usage of your abilities. It should be no issue if you maintain your aim accurate.
Now it’s time to deal with Boom. Continue to hide behind the obstacle and emerge every now and then to shoot at his Big Bertha when it stops firing. Boom will also bring in additional diversions in the shape of psychos to force you out of your hiding place. Keep a watch on your map for their approach and deal with them as soon as possible before they slice you up. To stop the Big Bertha, utilize your most powerful weapon and explosives to do massive damage.
Boom will come down to face you and complete the job after it’s been demolished. Finish him off first, just as you did with Bewm. To take down the madman, use your skills and finest weaponry. When he’s dead, you’ll get your first taste of grenade mode. It’s still a thrown grenade, but it’ll do a lot more damage than the ones you’ve got right now. It’s time to go after Flynt.
Return to the Borderlands 2 Guide
If every other paragraph in this guide has your jaw dropping, this one will likely have you laughing. We’re talking about the best minion in the game, of course. Yes, The Handsome Sorcerer is easily the best of the bunch. Why? Because he’s a Jack-of-all-trades. The Handsome Sorcerer is a really good damage dealer, a great support character, and he’s really tanky. If you’ve been doing the game long enough, you’ve likely noticed that he can be a little unruly with his skills. But when you get him to level 70, he turns into a real beast.. Read more about borderlands 2 captain flynt legendary drop and let us know what you think.
This article broadly covered the following related topics:
- borderlands 2 best minion ever claptrap won’t move
- borderlands 2 best minion ever hoist claptrap
- borderlands 2 captain flynt
- borderlands 2 review
- borderlands 2 best minion ever claptrap stuck