There are many Pokemon fans out there that would love to get their hands on a shiny Pokemon. Shiny Pokemon are rarer than normal Pokemon, making them more difficult to obtain. If you want to be able to see a shiny Pokemon in a Pokemon game, you need to get the right moves and items.
IV’s are a vital part of the Pokemon breeding process. They are used to increase the chances of getting a certain egg group. They are most useful for breeding Pokemon from groups 1, 2, and 3. Each group can be bred in three different ways. These are to either have one parent with a specific egg group, or both parents have different egg groups, or if you need to have the same egg group for them to have a 100% chance of hatching, you can breed them with a Ditto. In the event that you need to know how to breed Pokemon X & Y, we have listed down the Pokemon X & Y IVs, Ditto, and egg groups for each type below.
On this site, we are going to teach you how to get a perfect IV in every Pokemon X & Y breeding round. We are aware that when you are playing a game like Pokemon X & Y, Pokemon IVs are not the main objective; in fact, you are not even expected to breed for them. But, we have to acknowledge the fact that the main purpose of this game is to get a perfect Pokemon team, so we decided to create this site.
Lastier and others have put up a collection of IV Breeding instructions and information for Pokemon X and Y.
Before you begin, gather the following items:
- Likewise, if you have flawless IVs in each of the five stats you want.
Try catching them on the friend safari: unlike in the wild, everything you capture there will have at least two flawless IVs, and it may have as many as five, according to legend. It’s a lot simpler if you start with a ditto and a bunch of great IVs.
- Knot of Fate
A maid at the hotel in Cyllage City gave it to me. When connected to a parent, it guarantees that the child will inherit 5 of the 6 stats from any parent (no matter which parent holds it).
- These things (with the exception of the macho brace): http://bulbagarden.net/wiki/EV-enhancing item
At the battle maison, each player receives 16 BP.
- Everstone
From a scientist in Geosenge town’s left-hand home. Nature is passed on (don’t forget that).
- To hasten hatching, have Pokemon with the flaming body or magma armor ability in your team.
Here are a few helpful links:
- Here’s a graphic guide to breeding any of the five perfect IV pokemon.
- Perfect IV, Natures, Abilities, and Egg Movements Breeding Diagram
- Froslassing Instructions
- While breeding, keep super training open.
- Multiple Egg Moves in Generation VI: A Guide
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How the IV judge works: http://bulbagarden.net/wiki/Stats judge#In Generation IV His conversation is identical to what’s set out in the tables there (ace trainer, inside the Kiloude City pokemon center, on the left) In essence, he will examine your pokemon and provide a broad remark on its potential as the first thing he does. If he says “excellent” (the highest grade), it implies the six IVs together are 151 to 186. (the max). He’ll then list the greatest IVs in HP, ATK, DEF, SPATK, SPDEF, and SPEED, in that order. Keep in mind that the sequence in which he presents them is always the same, and the stat numbers are not in ascending order. If he cites several statistics, it implies they’re tied for your highest IV. “Your greatest stat is HP, ATK is also excellent, SPDEF is also good, SPEED is good too,” he may add, implying that HP, ATK, SPDEF, and SPEED are all tied for your best IV, even if it isn’t mentioned directly. He’ll give a general remark on the stats after listing them. This is critical. If he says “they can’t be beat,” he’s referring to the stat(s) he just stated, which are each 31 IVs. That’s exactly what you’re looking for. He’ll then inform you whether you have any that are especially low. “How can you go through combat with a DEF stat like that?” he may ask, implying that DEF is very low. I’m not sure whether this implies the stat is zero, therefore I’d need someone to check. For example, you may really WANT a Pokemon with the slowest possible speed. If he mentions four or more IVs as being very high (“great” or “can’t be beat”), yet your overall rating at the start was NOT “excellent” or even “significantly superior,” but simply “above average,” this indicates that some of the other, unmentioned metrics are pulling down the total. —
How to obtain a 5+ IV pokemon step by step:
Do you wish to pass along a secret skill from your pokemon? Skip to step 2 if you haven’t already. If it has two standard powers, I suggest ignoring the ability for the time being, winning 200 BP in the Battle Maison, purchasing an ability capsule, and switching abilities to the one you desire later. 1) Use your pokemon’s secret ability to catch it. Let’s take the case of Dratini. A Ditto may pass along secret talents to both male and female pokemon. It’s never certain that the children will carry it, so keep trying until you succeed. 2) Crossbreed with a Ditto of the appropriate species. The Everstone should be held by the Ditto. Dratini must be hatched. 3) Assemble Everstone and attach it to the offspring (Dratini). Replace it in the daycare with a Ditto that has the IV you want (let’s say ATK). Ascertain that the Ditto is wearing the power bracer. This ensures that ATK is passed along. Dratini, the new Dratini, must be hatched. Connect it to the Everstone (repeat on every step, always attach Everstone to the parent whose nature you want to pass down, typically the non-Ditto). 4) In ATK, this Dratini has excellent IVs. Then there’s SPEED. Pair our most current Dratini with a power anklet attached to a Ditto with optimal SPEED IVs. This is where we may have to attempt many times. The next Dratini will almost certainly have maximum IVs in SPEED, but it may not have maximum IVs in ATK. Why? Three of the Dratini’s stats are inherited from its parents, while the other three are created at random. If ATK is one of the IVs produced at random, it will not be maxed out (unless you get lucky, which is unlikely). Even though it is a hereditary stat, it may come from the Ditto rather than the Dratini. Remember, our Ditto only has SPEED, not flawless ATK IVs. However, catching a Ditto in the buddy safari with excellent ATK AND SPEED makes things simpler. That implies that as long as one of the three inherited traits is ATK, it will be flawless, since both parents have perfect ATK. We want to continue breeding until the judge in Kiloude City declares that both ATK and SPEED have reached their maximum levels. It may take a few attempts to get it right. NOTE: Attaching a separate power item to both parents does not ensure two ideal stats are passed down, and since you removed Everstone, nature has become randomized again, therefore I advise against it. 5) We’ve got a Dratini with excellent ATK and SPEED now. If you repeat the aforementioned procedures with the other Dittos, you’ll only receive three flawless IVs. To obtain 5, you’ll need Destiny Knot and a Ditto with multiple perfect IVs (at least the two you’re lacking), like my beautiful 4 IV Ditto, who had perfect HP, DEF, SPATK, and SPDEF when I caught it. 6) You may start utilizing the Destiny Knot after you have parents who have your five distinct perfect IVs between them. I handed the 4 IV Ditto the Destiny Knot. My ideal Dratini has the following stats: HP, ATK, DEF, SPDEF, and SPEED. SPATK is unnecessary for me. Because of Destiny Knot, it may inherit ATK and SPEED from the Dratini parent and the other three from the Ditto. It’s worth noting that Destiny Knot only increases the amount of inherited parental IVs from three to five. So, instead of the bearer of Destiny Knot, 5 of Dratini’s 6 stats now come from either of its parents. This implies that, although we may be able to create the “perfect” Dratini I specified, it may not inherit the appropriate stats from the appropriate parent. For example, I want SPEED from the Dratini parent, but it might instead get poor SPEED from the Ditto, making it a dud. Every egg represents a fresh effort to produce the perfect child. Now it’s only a matter of hatching, hatching, hatching. Probability is a knucklehead. But here’s a hint: you may hatch a Dratini with ATK, SPEED (stats that the Ditto couldn’t pass down for me), and other ideal IVs at this stage, but not all five. Replace the Dratini parent with this new Dratini at this stage to improve your odds of passing down flawless IVs. You could even replace the Ditto with a different opposite-gender Dratini if it has more flawless IVs. Just make sure you have all five IVs you need between the two. You’ll eventually receive one with your five flawless IVs. This may take hours (like it did for me), particularly since passing the secret ability is never certain. 7) If you want six perfect IVs, repeat steps 6–7 until you obtain a fiver with the same stats but a different gender. Combine the two fivers, one with Everstone and the other with Destiny Knot. Even if Destiny Knot can only guarantee that 5 out of 6 stats be handed down, the sixth randomly chosen stat will ultimately be flawless as well. This section has no tricks, simply a lot of hatching. However, unless you’re running a mixed attacker, I don’t believe this is essential. There’s no need to be a control freak… Tips for hatching and breeding:
- Both the flame body and magma armor have the same effect: they cut the number of steps required to hatch in half. The benefits of having both abilities in your party do not stack. Fletchinder is an excellent choice since it can fly to Kiloude City, where you’ll need to check IVs often.
- If you have access to a Ditto safari zone, capture a lot of them and look for ones with three or more perfect IVs (not necessary, but makes things faster). Keep them if they have common bred natures like Modest or Adamant. I give my dittos nicknames based on their IVs and personalities so I can remember them later (you can also use the shape markers). (‘Atk/Def’ is the actual name of my Ditto, which has flawless Attack and Defense IVs.) If you meet Imposter (which isn’t that uncommon in my experience), you may want to keep a couple Dittos with you since there is no other way to get them.
- Because you’ll be walking a lot, you may as well include a pokemon in your team that develops via happiness, like as a Soothe Bell. Togepi, for example, is being bred with another pokemon because Togepi must develop into Togetic before I can breed him again (ugh).
- The gravel road that runs from the cave entrance, through Camphrier City, and to a ledge at the Route 5 entrance is one of the finest locations to hatch just outside the day care. This has the advantage of allowing you to see whether the day care worker is holding another egg as you pass him. Obviously, you want to be carrying as many eggs as possible at the same time so that the steps you take will hatch all of them. Stay on your bike and steer using the D-pad rather than the circle pad, since the circle pad may cause you to swerve off.
- The circle surrounding the tower in Lumiose City’s center is another excellent location to hatch. Instead of riding back and forth, you may hop on your bike and just hold left or right, going around and around.
- The following is the dialogue for what the childcare worker says. Some people believe that if he says, “The two don’t appear to like one other,” that implies they won’t have children, which isn’t true (there’s simply a slimmer possibility). Only if he says, “The two prefer to play with other Pokémon than each other,” will eggs be created.
- Don’t acquire too many eggs since you won’t be able to release or get rid of them until you trade with someone else, which is time consuming.
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Guide to Breeding Pokemon with Three 31 IVs:
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Creating IVs via breeding
This article will show you how to breed Pokémon with very high IVs. If you’re new to breeding, you’ll probably want to know what an IV is at this point. Personal Values, or IVs, are part of what determines how powerful a Pokémon may become in a certain stat (HP, Attack, Defense, Sp.Atk., Sp.Def., Speed). Base Numbers (BSs), Values of Effort (EVs), and something called the Pokémon’s Nature all have an impact on a Pokémon’s stats. I’ll go through each one briefly, but the majority of this tutorial is dedicated to IVs.
Table of Contents
Every Pokémon species’ most basic feature is its Base Stats. There is one for each stat, and they run from 1 to 255, much like IVs. Every member of a certain Pokémon species has the same BS. They are totally unchangeable via legal methods.
Effort Values
Effort Values are the only permanent stat modifiers that can be easily adjusted on a particular Pokémon (IVs and Nature may be influenced via breeding, but they can’t be changed after they’ve been determined). Every Pokémon begins with 0 upon birth/capture and may acquire a total of 510 across all stats, with EVs ranging from 0 to 252. 4 EVs equals 1 real stat point at level 100. See http://bulbapedia.bulbagarden.net/wiki/EV for a more in-depth look into EVs.
Nature
You may have noticed a field named “Nature” among your Pokémon’s stats if you’ve been paying attention. Hardy, Lonely, Brave, Adamand, Naughty, and more values are possible. What you may not know is that this isn’t just for show; it really affects the stats of your Pokémon. Every Nature raises one stat by 10% while lowering another by the same percentage. A neutral Nature is one that raises and lowers the same stat without having any net impact. See http://bulbagarden.net/wiki/Nature for a full list of Natures, including which metrics they affect. When a Pokémon is encountered/born, its Nature is usually given at random, although it may be manipulated via breeding. If one of the parents has an Everstone, the offspring will inherit that parent’s Nature.
Individual Values
Individual Values for each stat may range from 0 to 31, with one IV point equaling one real stat point at level 100. Unlike EVs, there is no limit on how many IVs a Pokémon can have; it is theoretically possible to have a Pokémon with 31 IVs. The most you can expect for statistically is a score of 31 in three of the six metrics, with the other three numbers left to chance. When a Pokémon is met, IVs are usually given at random, much like Nature. When a Pokémon is bred, however, IVs are always at least somewhat predictable, unlike in nature. A kid will always inherit three of its parents’ twelve stats, with the other three stats being chosen at random. Each of the three inherited statistics may be inherited from either parent. A kid might, for example, receive its mother’s Attack and Sp.Def. It may inherit its father’s HP, Attack, and Sp.Atk, as well as its father’s Speed. The EV-enhancing goods, or Power-items as they are sometimes called, may be used to exercise more control over which IVs are inherited. When one parent wears a Power Weight/Bracer/Belt/Lens/Band/Anklet, the IV of the stat the item affects is always handed down to the children. Two additional stats are inherited from the parents at random, and the other three are totally random as well. This may not seem to be a big deal, but as you’ll see, it reduces the chances of producing a 31/31/31 IV Pokémon from stratospheric to completely manageable. You must be able to determine the IVs your Pokémon has. Otherwise, selective breeding for them would be difficult. The IVs are not explicitly revealed in the game, although there are plenty of clues. See http://bulbagarden.net/wiki/IV for the full theory behind how IVs are computed. For the purposes of this tutorial, it is sufficient that some extremely smart individuals have created online IV calculators. There are many options to select from, and none of them seem to be superior to the others, so choose the one that appeals to you the most.
Breeding
You’ll need a few things in order to really breed that 31/31/31. First and foremost, you’ll need the EV-boosting products listed above. Without them, producing a 31/31/31 has approximately the same chance of succeeding as breeding a shiny under perfect circumstances. In addition, for each of the IVs you wish to breed for, you’ll need one Pokémon with an IV of 31. You have a few choices when it comes to which Pokémon you should get:
- Several Pokémon of the same species This strategy may work if the Pokémon you want to breed is reasonably common and you only want to breed that species. However, I would not suggest it since it implies that if you wish to breed a Pokémon with a 31 Attack IV and your original Attack IV contributor is male, the preceding generation must generate female children with the desired characteristics. If you’re breeding anything with a skewed gender ratio, this will usually reduce the viable egg frequency by 50%, but it may be much more or less than that.
- This method is much worse than the previous one since it involves a large number of Pokémon from the same Egg Group. When two Pokémon of different species are bred in the same Egg Group, the offspring’s species is determined by the mother’s species. This necessitates that all of your IV donors be male, as well as a 50% reduction in viable egg frequency.
- Lots of Dittos Normally, this is what you want to accomplish. Ditto is a genderless Pokémon that may mate with nearly any other Pokémon regardless of its Egg Group. You may even breed your male starts this way since the non-Ditto parent always decides the offspring’s species. Dittos is the way to go if you plan on breeding more than one species. Because breeding with Dittos is more predictable than breeding with a particular species, I’ll assume you’re using Dittos for the rest of this tutorial.
Regardless, the most time-consuming aspect of breeding a 31/31/31 is definitely collecting these Pokémon. Every wild Pokémon has a 1/32 chance of having an IV of 31 in any given stat. Wild Pokémon have a 1 – (31/32)6 probability of having at least one IV of 31 since there are six stats. Once you’ve captured a Pokémon with 31 in one of the IVs, the likelihood drops to 1 – (31/32)5, 1 – (31/32)4, and so on. As a result, on average, you’ll need to catch 1/(1-(31/32)6 )+1/(1-(31/32)5 )+1/(1-(31/32)4 )+1/(1-(31/32)3 )+1/(1-(31/32)2 )+1/(1-(31/32)1 ) With luck, you’ll be able to get away with less. Without a doubt… You get the picture. MissKelly087 was kind enough to fix my math. It’s time to start breeding after you’ve gotten all of the Pokémon you’ll need. Make sure the non-Ditto parent you’re using has the Nature you desire. If you’re more interested in a certain IV than the others, you should breed that IV last into your line. Let’s suppose you want to breed a Modest Gastly with 31 Sp.Atk., 31 Sp.Def., and 31 Speed, and you’re more concerned about Sp.Atk., then Sp.Def., then Speed. Then you should begin breeding Speed into the line. Modest Gastly (Everstone) + 31 Speed Ditto (Power Anklet) (Generation 0) This will always result in a Modest Gastly with 31 Speed. Generation 1: Gastly (Everstone) 31 Speed + 31 Sp.Def. Ditto (Power Band) This is where things become a little more complicated. Following the Sp.Def. There are two additional stats to be inherited and ten stats to select from now that has been forcibly handed along (five from either parent). The Gastly’s speed must be one of those attributes. It’s a 9/10 probability that the first stat isn’t Gastly’s speed. If the first stat wasn’t Gastly’s speed, the second stat has a 7/8 chance of not being. As a result, the probability of Gastly’s speed becoming one of the two remaining inherited attributes is 1 – 9/10 * 7/8 = 21.25 percent. Modest 31 Speed 31 Sp.Def. Generation 2: This is the most time-consuming breeding phase, but it will almost definitely be faster than capturing those 81 Dittos. Gastly (Everstone) + 31 Sp.Atk Ditto (Power Lens) Following Sp.Atk. Because Gastly’s Speed and Sp.Def have been forcibly handed down, you’ll need both of the remaining inherited stats to be Gastly’s Speed and Sp.Def. Gastly’s Speed or Gastly’s Sp.Def have a 2/10 chance of being the first stat. If either Speed or Sp.Def. are used, the result will be the same. The final stat has a 1/8 probability of becoming the other one if it is selected the first time. It’s a 2/10 * 1/8 = 2.5 percent chance that both metrics are the ones you require. Overall, to produce a single 31/31/31 Pokémon, you’ll need to capture 60-80 Dittos (on average), then go through three generations of breeding and about 46 eggs (again, on average). You may now begin mass-producing 31/31/31 Gastlys (or whatever Pokémon you’ve been breeding) if you want to. Breeding more of the same species (or even the same Egg Group) gets much simpler after you have the initial 31/31/31. Modest 31 Speed 31 Sp.Def. Generation 3+: Gastly (Everstone) + Modest 31 Speed 31 Sp.Def. Gastly (Everstone) + Modest 31 Speed 31 Sp.Def. Sp.Atk. 31 Sp.Atk. Gastly (Power Lens) is bred into the progeny forcibly. The first of the two inherited metrics, Sp.Def, has a 4/10 probability of being inherited from either parent. or Quickness. The final inherited stat, Sp.Def, has a 2/8 probability of being inherited from either parent. Alternatively, depending on which option was selected first, Speed. The total chance is therefore 4/10 * 2/8 = 10%. Why not create a few dozen or a few hundred of these and send them all to Wonder Trade? Illustration: http://imgur.com/zJ7tzWD 100% of the children will be Modest and have 31 Sp.Atk., with 70% of the offspring having either 31 Sp.Def., 31 Speed, or both! Breeding of Destiny Knots (How to force 5 perfect IVs)
The item Destiny Knot has a feature in X/Y. When given to a parent during breeding, the child will acquire 5 of the parents’ IVs instead of the usual 3. This has a significant impact on how breeding is carried out. Previously, the nature of the Pokemon had to be maintained consistent using an everstone, since you could only expect to keep three IVs constant at the last stage. You may use the destiny knot to bring ideal stats into each generation before reintroducing nature. STEP 1 (skip if parent can be found in friend safari) parent (correct nature, no perfect IVs) + ditto (2 perfect IVs) -everstone on parent -power item on ditto breed until you have a parent with 2 perfect IVs result: parent with correct nature and 2 perfect IVs STEP 2 (skip if you have ditto with 3 perfect IVs) parent (correct nature, 2 perfect IVs) + ditto (2 perfect IVs) -ever You may skip the first three steps if you have a 3 IV ditto. — A list of new Pokemon and the Egg Groups they belong to
Pokemon | Egg Group |
---|---|
Chespin | Field |
Quilladin | Field |
Chesnaught | Field |
Fennekin | Field |
Braixen | Field |
Delphox | Field |
Froakie | Water 1 |
Frogadier | Water 1 |
Greninja | Water 1 |
Bunnelby | Field |
Diggersby | Field |
Scatterbug | Bug |
Spewpa | Bug |
Vivillon | Bug |
Litleo | Field |
Pyroar | Field |
Flabebe | Fairy |
Floette | Fairy |
Florges | Fairy |
Fletchling | Flying |
Fletchinder | Flying |
Talonflame | Flying |
Skiddo | Field |
Gogoat | Field |
Pancham | Field/Humanlike |
Pangoro | Field/Humanlike |
Furfou | Field |
Espurr | Field |
Meowstic | Field |
Honedge | Mineral |
Doublade | Mineral |
Aegislash | Mineral |
Spritzee | Fairy |
Aromatisse | Fairy |
Swirlix | Fairy |
Slurpuff | Fairy |
Inkay | Water 1 |
Malamar | Water 1 |
Binacle | Water 3 |
Barbaracle | Water 3 |
Skrelp | 1/Dragon/Water |
Dragalge | 1/Dragon/Water |
Clauncher | 1 water/3 water |
Clawitzer | 1 water/3 water |
Heloptile | Monster/Dragon |
Heliolisk | Monster/Dragon |
Tyrunt | Monster/Dragon |
Tyrantrum | Monster/Dragon |
Amaura | Monster |
Aurorus | Monster |
Sylveon | Field |
Hawlucha | Humanlike |
Dedenne | Fairy/Field |
Carbink | Ditto |
Goomy | Dragon |
Sliggoo | Dragon |
Goodra | Dragon |
Klefki | Mineral |
Phantump | Amorphous |
Trevenant | Amorphous |
Pumpkaboo | Amorphous |
Gourgeist | Amorphous |
Bergmite | Monster |
Avalugg | Monster |
Noibat | Flying |
Noivern | Flying |
Xernea | No Egg |
Yvetal | No Egg |
Zygalde | No Egg |
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Breeding Guide for Generation 4:
To begin, I’ll go through the many elements of breeding to consider, as well as the new features introduced by Gen VI. 1) An egg gets three distinct stats from each of the parents’ 12 total IV stats ((HP/Atk/Def/Sp.Atk/Sp.Def/Speed) x 2), and the rest is created at random from 0-31. 2) The type of the egg is determined at random and is not influenced by the parents. 3) A female’s ability has an 80% probability of being passed down to the egg, whereas a concealed ability on a female has a 60% chance of being passed down. The ability for males to pass down Hidden Abilities (only with ditto?) has been introduced in Gen VI, but the precise numbers are unclear, so I’ll stay with the Gen V figures for now. 4) Pokeball breeding was introduced in Generation VI. Non-ditto female pokemon pass the pokeball they were captured in down to the egg (excluding the master ball). 5) Bulbapedia has some information on this.
- Any moves learnt at level 1 will be used by the Pokémon to begin (In Generation II and Generation III, they learned all moves that are level 5 and below in their learnset.).
- Only if both parents know the move will the Pokémon start with any moves that it would learn through leveling up. This does not apply to techniques that can only be learned by subsequent evolutions (for example, Breloom’s Mach Punch, which Shroomish cannot learn).
- The Pokémon will learn any TM or HM moves (or Move Tutor moves in Crystal) that the father knows, and the baby may also learn by machine. [Generation VI]: [Removed]
- The Pokémon will begin with any Egg moves that the baby is capable of learning and that the father [now both parents] is familiar with.
- The moves will be learned in the sequence stated, and if there are more than four moves to learn, the moves will begin to be overwritten, similar to how leveling up at the Pokémon Day Care works.
6) In Generation VI, wild pokemon with flawless IVs were introduced.
- Wild baby pokemon (for example, Mime Jr. in the wild) have three perfect (31) IV stats by default.
- Some “storyline” pokemon, like as the Lucario and Lapras you get, are assured to have at least one flawless IV stat.
- Two flawless stats are guaranteed for Friend Safari pokemon.
- Three perfect IVs are found in legendary pokemon.
7) In the evolutionary chain of that species, breeding resulted in the earliest evolution. For example, a Charizard would be Charmander, while a Pikachu would be Pichu. 8) In Gen VI, there are a few things that help with breeding.
- Power Items (not Macho Brace) ensure that a pokemon’s IV will be handed on to the egg. This subtracts from the three total IV stats that were handed down.
- The nature of the parent carrying Everstone (now in Gen VI) is guaranteed to be handed down to the egg.
- The normal three total IV stats handed down from the parents are increased to five total IV stats with the Destiny Knot. (It was first introduced in Gen VI.)
9) The Masuda Method is a technique for mating a foreign pokemon with a native pokemon. As a result, your chances of obtaining a shine are substantially increased. The most effective method of obtaining shinies with excellent stats is to find a perfect IV foreign pokemon. 10) In the Kiloude City Pokemon Center, there is a stats judge who can tell you how excellent your pokemon are. The total IV count of your pokemon is determined by the first description he provides (i.e. Outstanding) (0-186). However, if you’re breeding for the ideal pokemon, the only thing that matters is if he mentions a particular stat and what he says after that. If he says “It can’t be beat,” he’s referring to the 31 metrics given. If he claims the statistics are terrible in any manner, he is implying that they are 0 in some way (not positive but from my own testing has been true). 11) Pokemon with the ability Synchronize are essential since having it at the head of your party (fainted or not) ensures that the synchronizer’s nature appears 50% of the time on all wild pokemon, even legendaries. For this reason, I have a box full of synchronize Abra of all kinds. 12) The species of the egg is determined by the female, unless you’re using a ditto, in which case it’s always the pokemon that isn’t a ditto (ditto can’t be bred). 13) Having a pokemon with Flame Body or Magma Armor in your party increases the hatch rate, therefore always have one in your party while hatching. The hatching O-Power is also very beneficial. Now that you’ve read everything, I’d want to expand on a few of the points I’ve made. 1) We can now make it 5 distinct handed down stats out of the 12 total by utilizing Destiny Knot. This is significant since before Gen VI, humans could only breed for one of three optimal IV numbers. Keep in mind that when I say ideal, I’m not talking to the maximum number of IVs we can control and pass down; rather, I’m referring to the maximum number of IVs we can control and pass down. 2) Everstone ensures that the parent’s nature is passed on to the children. 3) If your pokemon’s ability isn’t concealed, the Ability Capsule may permanently alter it. 4) If you use a ditto, it will be deemed the “mother,” and the ditto’s pokeball will be passed down rather than the female/ male’s. 5) Prior to breeding, you should select what moves you want the pokemon to have so you can decide whether or not to breed them in. For instance, I’m mating a Cloyster with a Corsola who knows Rock Blast in order to produce a shellder who knows Rock Blast, which I’ll then breed regularly. 6) This has resulted in a substantial increase in breeding speed. Unless you have a ditto safari, it is more effective to breed with one of them than with a ditto, but bear in mind #4. Now it’s time to choose which pokemon you’d want to breed and what you’d like to end up with. If you want Cloyster to have those moves, nature, and abilities, you’ll have to figure out how to get them. Leveling grants access to all of these moves, with the exception of Rock Blast, which is an egg move. This implies you’ll have to breed it with a pokemon that knows and can use the move. Omanyte is a good illustration of this. Nature is either naive or jolly depending on the situation. Rather than praying for one or the other, the greatest thing you can do is carry a synchronizer with the nature you want to have a 50% chance of seeing the nature you desire. Ability: “Skill Link” is not a hidden ability, which means you don’t need to have a dream world pokemon or capture a buddy safari pokemon with a friend to acquire it. Cloyster, on the other hand, can only be obtained from an Ice safari in Generation VI, therefore you’ll need to capture one when your buddy is offline to have a 50 percent chance of obtaining Skill Link instead of Shell Armor. Now, assuming that the gender chance is 50% (which it isn’t always) and that the ability chance is 50%, your chances of obtaining the particular female Cloyster you desire are (1/2 [Gender] * 1/2 [Nature] * 1/2 [Ability]) = 1/8. So, if you want a particular cloyster, you’ll need to capture eight, four if you don’t care about gender, and sixteen if you want both genders. However, for the sake of simplicity, I’ll suppose that all you care about (or all that can be caught) is nature and that you’re breeding pokeballs without a ditto. Catch a lot of cloysters (the females in the pokeball you wish to pass down) using a synchronizer and have the guy at the Kiloude City Pokemon Center verify their data. Repeat until you have a pokemon with three perfect IVs and another with two perfect IVs. These are the five IVs that we can now simply transfer down. If you want these 5 stats (for example, if you’re breeding a special attacker, you might want to keep catching until you get the missing stat instead of Attack), all you have to do now is give an everstone to one of the parents with the right nature and a destiny knot to the other, and you’ll be breeding 3-5 IV pokemon every time. Let’s suppose you’re breeding a mixed attacker or just want a pokemon with six excellent IVs for fun. So you can breed till you obtain eggs with higher IVs than the parents and then swap them with the parents. For example, if you have a 4 stat perfect male egg, replace the 2 stat perfect male parent with this. Do this until both parents have 5 perfect IVs, at which point you have the best chance of getting an egg with 6 perfect IVs (before actually having 6 perfect IV parents). If you wish to continue breeding for trading, just replace the parents with six perfect IV pokemon, and you’ll have a perfect IV factory. However, there are a few factors to bear in mind. If you don’t want to utilize the safari and have random IVs, the easiest way to inject stats (using power items) is to use a ditto with perfect IVs in certain stats. However, the basic concept is to breed/catch until you find a pokemon that has one new feature that you like and add it to the mix. This will ultimately lead to you having whatever you want. However, egg-moving pokemon will take longer. Another thing to remember is that certain pokemon, such as Honedge (in general), should have 0 speed rather than 31, since their builds are focused on being sluggish rather than quick. As a result, 31 isn’t always “ideal.”
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The Desinty Knot may be found in the following locations:
Cafe Cyclone, a punk girl and a beauty, is located on the route between Vert Plaza and South Boulevard. If you fight the beauty, she will tie your fate. People who have untangled their fate knots, celebrate!
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Hatching Guide for a Faster (Shiny) Hatch:
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ykwt is the author of this guide.
What you’ll require:
- A bicycle. (Obtained at the city of Cyllage)
- A Pokemon with a Flame Body (I utilize Fletchling’s evos, but there are plenty of other options, such as Magby/Magmar)
- A Pokemon from another country (Most people use a foreign Ditto)
- Pokemon you’d want to crossbreed
- Max Fashion (This is obtained very easily in Lumiose City. Go to the Pokeball Specialty Shop and purchase 1 Pokeball of your choice. You will need to do this 100 times, one Pokeball at a time. You will now have maximum style)
- Creating O-Power (Max Style is required to obtain this O-Power, as well as all other O-Powers, once you have all of that, you can get this O-Power from Mr. Bonding in Cafe Introversion)
- 4000 steps on your 3DS (optional)
The Approach
- To begin, I obtain 4000 steps on my Nintendo 3DS by shaking it or going on a stroll. THIS IS NOT REQUIRED, BUT IT WILL MAKE LIFE EASIER IN THE LONG RUN.
- After that, I move my Pokemon with Flame Body to the front of my party and remove any other Pokemon that aren’t essential.
- I go to the Daycare and hand over my Japanese Ditto as well as the Pokemon I wish to breed.
- When I get out of the Daycare, I go on my bike and ride up and down the long length of road that runs from the cave to the little town across the bridge.
- I pick up an egg from the Daycare Man once he has one for me.
- The 4000 steps and Hatching O-Power come into play here. You pick the Hatching O-Power from your O-Power list. Using this O-Power can hasten the hatching of your eggs, but it will cost you energy. The 4000 steps quadruples the pace at which you regain energy, allowing you to use your O-Power again without having to wait for it to recharge.
- Get on your bike and start gathering eggs and depositing hatched Pokemon back and forth.
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Checking IV with an Eye Guide
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If you’re concerned about having precisely 31 IVs, there’s some bad news: Ditto is the only Pokémon you can verify fully by sight at level 30, due to a quirk of its basic stats and the rounding in the stat calculation method. Only cells colored in green in the spreadsheet are guaranteed to be a 31 IV. The IV for the others may be 29-31. If you just want high IVs, you may utilize the spreadsheet to conduct a fast check without having to see an IV judge. You may also check how the metrics compare to the highest possible value. Of course, the IV judge will always be able to inform you which of your stats has 31 IVs, but you may use this spreadsheet as a fast reference without having to rely on him. Edit (00:48 GMT): For anybody who’s curious, I performed the math a while back to figure out the odds of obtaining a Pokémon with various amounts of flawless IVs in the buddy safari. Because two IVs are set to 31 and the rest are random, the following (approximate) probability result:
IVs that are perfect | Chance | Fraction |
---|---|---|
2 | 0.88 | 8/9 |
3 | 0.113 | 1/9 |
4 | 0.0055 | 1/200 |
5 | 0.00018 | 1/5,000 |
The guide was provided by lishyguy.
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Please add any more Pokemon X and Y IV breeding suggestions, tips, or techniques in the comments section below. Thank you for your donations and for taking the time to visit the site.
Return to the Pokemon X and Y part of the website.
As usual, new Pokemon X & Y have been released in Japan, and are now available that most of the world. The new versions are an evolutionary step, with a new type, new abilities, new moves, and new structure of the game. To help you, I decided to create a new Pokemon Breeding Guide.. Read more about pokémon x generation and let us know what you think.
Frequently Asked Questions
Is Pokemon X or Y better?
That is a difficult question to answer. If you want to know which one is better, please ask me a different question.
Is there a Pokemon XY game?
There is not a Pokemon XY game.
Is Pokemon X discontinued?
Pokemon X is not discontinued and is still available for purchase.
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- how to breed 6iv pokemon
- pokemon y iv checker
- pokemon breeding
- pokemon breeding guide
- pokemon breeding abilities
Indiana - based graphic designer for more than 6 years. Creator of multiple awesome print and web designs. Interested in blogging as a second addiction since 2019. 100% animal lover.